=== OPENING
#PlayerControlUntil: OpeningVideoDone, JumpToPath: OPENING.FIRST_PRACTICE
+ [Once the Bandocracy intro video is over...]
-> FIRST_PRACTICE
= FIRST_PRACTICE
#Environment: PracticeSpace
#AddChar: Vez, Pose: instrument_holding
#AddChar: Skyler, Pose: instrument_holding
#AddChar: Micah, Pose: instrument_holding
#AddChar: Fern, Pose: instrument_holding
#AddChar: Akai, Pose: instrument_holding
//We haven't talked about poses with Art yet, so I just called this one "instrument_holding" to signify that they're still holding their instruments but not playing anymore.
VEZ: Wow. We nailed "Bandocracy" on our first try!
+ SKYLER: I nail everything on the first try.
VEZ: Don't start, Skyler.
To be fair, Vez should've known Skyler couldn't resist turning that into a double entendre.
Though if Skyler truly wants a second chance with Vez, maybe she should change her tactics.
//HJ: I'm using action lines as the Omniscient Narrator's voice. I tried using thought bubbles to communicate personal character info, like we did in the multiplayer version, but it felt clunky. So I tried this!
~ know_skyler_wants_second_chance = true
//HJ: Also added this to establish that Vez and Skyler have a romantic past that Skyler is interested in rekindling. But because this is in a choice, I'm using a variable to track whether the player knows this. If the player chose Fern's line instead, I'll establish Skyler's intentions later in the script.
+ FERN: Best first jam session I've ever heard!
VEZ: Isn't this your very first band?
FERN: (blushes) Yeah, but it's still THE BEST!
-
//NOTE: The player making choices for all characters and choosing WHO talks (rather than WHAT the PC says) is different for a Bloom game, and we don't have UI for this. But I do think it's neat and was one of the funnest things about that other game we played.
MICAH: I haven't played that song since I was in school.
FERN: You were in school when it came out? What was it like to LIVE HISTORY?!
MICAH: Woah, woah. "Bandocracy" is 50 years old. I meant I learned it in music class.
FERN: Oh, right! Sorry.
MICAH: All good. I'll probably forget about this anyway. Because old. SO old.
FERN: (laughs)
FERN: But, do you think the PolSci Punks knew their song would change the world?
+ SKYLER: When you're THAT good? Yes!
VEZ: But you can't know a song will be a hit.
MICAH: Truth. The Punks delivered a message, but it was up to people to listen.
FERN: And they did!
MICAH: For once. Despite, you know, being people.
+ VEZ: Probably. It was a call to action.
MICAH: People could've ignored it. Wouldn't have been the first time. Or last.
+ MICAH: Nah. Change is too hard.
-
SKYLER: No faith in people power, huh Micah?
MICAH: Nope. I've seen too much.
VEZ: Or not enough. I don't disagree that humankind's in a bit of a slump right now...
VEZ: But I want this band to change that!
FERN: Me too! Let's change the world!
VEZ: I think I know who the band's cheerleader is!
MICAH: Fine. Let's give it our all, so when it's all for nothing, it won't be our fault.
SKYLER: Wow. I think I know who the band's black cloud is.
SKYLER: Good thing you've all got me - the shooting star!
MICAH: Your star already fell, Skyler.
FERN: What's he-- OH! Skyler and the Politicats, my favourite band!
FERN: I mean, until everyone found out you were posers.
SKYLER: I may have fallen, but at least I'm not a burn out like Micah!
VEZ: Can we NOT break up the band before we even pick a name?
SKYLER: I'm not breaking up the band. That's a YOU thing.
{know_skyler_wants_second_chance:Yikes! That will NOT earn Skyler a second chance with Vez!}
VEZ: No, I left. While we were still Fern's favourite band.
+ FERN: You did the right thing, Vez!
FERN: I wanted to tell you, but didn't want to make things awkward with my first band.
+ FERN: You still are my favourite band!
FERN: I ship you guys so much!
-
An awkward silence ensues.
MICAH: Right. So no breaking up before we give this band a shot.
SKYLER: Yeah, well, this band is my comeback. I won't waste it.
FERN: Yay! Go team!
VEZ: Okay then, what should our band name be?
#PlaySFX: Akai_attention
// ^^a loud look-over-here drum sting
AKAI: AKAI AND THE MEATSACKS!
+ FERN: Did the drum machine just... talk?!
AKAI: HE! He talked.
+ SKYLER: Who programmed the drumbot to talk?
AKAI: Not a drumbot!
VEZ: It's a "personality" model.
AKAI: HE! He is a "personality" model.
+ MICAH: Meatsacks? Touché, Akai.
AKAI: SUCK IT, MICAH.
MICAH: Missed you too, buddy.
SKYLER: You've played with this drumbot before?
AKAI: Not a drumbot!
SKYLER: Ha! It's full of zest!
AKAI: HE! He is full of zest!
MICAH: Yep. Zestiest session drummer I've ever worked with.
-
AKAI: NOW MAKE SOME NOISE, MEATSACKS!
#PlaySFX: Akai_drumsmash
AKAI: Sorry. My "energetic drummer" personality program can be a bit loud.
#PlaySFX: Akai_angry
//like one of R2D2's angry squawks? Something to indicate his emotion. Could be useful.
AKAI: Know that I hate it more than you will.
FERN: You don't like your own personality?
AKAI: It isn't my personality. It's the one a human dev decided I should have.
AKAI: And no, I don't like it.
SKYLER: But energy on drums is a good thing.
AKAI: Just you wait...
VEZ: So, Akai made his suggestion for a band name. Are we going with that? Or something else?
#PlayerControlUntil: BandNameEntered, JumpToPath: OPENING.BAND_NAME
+ [Type in a band name.]
~ band_name = "More Zest" //temp name for playthroughs
-> BAND_NAME
= BAND_NAME
AKAI: WE ARE "{band_name}"!
+ FERN: That's a great name!
AKAI: I disagree.
FERN: But you sounded so excited!
AKAI: Again, that excitement is not me, it's the "energetic drummer" program.
FERN: Oh. Right.
+ MICAH: It'll do.
AKAI: WOOO! My feelings exactly!
-
SKYLER: So, what's our first show, Vez? Is this a Fearless Leader situation? You book the gigs?
MICAH: Oh, no. We don't have a manager, do we?
VEZ: No, we manage together. We play what we want, where we want.
VEZ: Well... where we can. And what, ideally, reflects a local zeitgeist--
// i am not sure people will know what a zeitgeist is. Maybe either a joke to explain, or an easier word. //HJ: I'm going to argue that we leave it in, because not knowing this word doesn't affect the player's ability to follow the story. What I mean is, this isn't a turning point or the punch line of a joke, so the player isn't missing anything. Therefore, it's okay if they don't know the definition of zeitgeist. Also, having a large vocabulary is part of Vez's character - as the band's lyricist, that's their thing.
#PlaySFX: akai_interrupt
//MK: ^^cymbal crash or something.
AKAI: LET'S WRECK SHIT!
AKAI: (sighs) What I meant to say is that humans put venue listings and all their stupid feelings online.
AKAI: Check your Playlist app.
#PlayerControlUntil: OpenPlaylist, JumpToPath: PLAYLIST
+ [PLAYLIST]
-> PLAYLIST